The AfridhiThe DA modules (1980s) i where we are starting to get more details. These modules introduce Zugzul, the God of Fire and Ice (Later Fire and Darkness). Zugzul is the patron of the Afridhi who clearly are fire worshippers. Through Zugzul they are given allies in the form of Efreeti who provide the Afridhi with the Well of Souls within the Hills of Karsh. This also draws to the Prime Material Plane the enemies of the Efreeti, the Sun Brothers, an order within the Sollux Race. Solluxes are natives to the elemental Plane of Fire and Sun Brothers are their Champions of Good. Solluxes were not brought in the 3E/4E version, but I would have made the Sun Brothers followers of Paccuun (Ixion). I also like the idea of having Fallen Sun Brothers, ala Fallen Paladins/Anti-Paladins who basically serve the Efreeti and Zugzul, but that's just a fan addition of my own.
Gods of FireBlackmoor 3E/4E introdouced more Deities that could be linked to the Plane of Fire:
- Zugzul: already mentioned above. Evil patron of Fire and Darkness. Lord of the Afridhi.
- Paccuun: Champion of Good. Sun God
- Baldin: Lesser Sun God. Patron of Bards. Patron of the Sun Singers from BMPG.
- Sollus: Lesser Sun God. Patron of Harwest. Paladins of Sollus call themselves the Warriors of the Sun. Sollus is mainly a patron of Druids though.
- Fiumarra: elven Patroness of Fire. Represents both the destructive and life giving aspects of fire. Most Clerics of Fiumarra are also Sorcerers. They believe they have an inner flame called qut'aunales which while in balance gives them their power. If balance is not achieved it may consume these sorcerers. (See BMPG for details).
The 3E version of Blackmoor also introduced various groups of spellcasters involved with fire magic. One was the Elven Elementalists and another is the Ordo Elementarum. It is likely that these have made several expeditions to the Plane of Fire and have summoned many of the fire based creatures currently found in the lands of Blackmoor.
Creatures of Fire
I have already mentioned Efreeti and Solluxes. Fire Giants are likely not natives of the Plane of Fire, but it seems likely that they are connected to that element somehow. Fire Giants in Blackmoor go back to the Age of Giants. A descendant of King Jevorin currently resides within the Dungeons of Castle Blackmoor. Another Fire Giant clan lead by Gonut-Vanur is found within the Valley of the Ancients (CotG p33).
In Classic D&D, Fire Salamanders are not intelligent creatures like in later editions. Intelligent Salamanders play a big role in the 3E/4E version of Blackmoor though. Within the Valley of the Ancients there is a region controlled by Lord Jihzaja ("The Dour Lord"), a noble Salamander who has an on and off quarrel with is sometimes lover the Fire Nymph named Lady Acendioris. On the 12th level of the Blackmoor Dungeons, there is also a Fire Salamander named Qu'tangles. He is the leader of a warband called The Burning Spike who are at war with the Hammerfire Clan of Fire Giants. In my campaign The Burning Spike isn't just a war band, but a greater clan of Fire Salamanders back on the Plane of Fire
Fire elementals are of course one of the most important races on the Plane of Fire. Many of these have found their way to the lands near Blackmoor, either through wormholes, rifts between the planes or being summoned by spellcasters. A few of them are found within the Blackmoor Dungeon, including a very old one that the other residents simply refer to as "Fred" (DocBM p 130).
Other fire elemental cretures found near Blackmoor include Magma Mephits, Lava Lizards (Called Fire Lizards in Supplement II), Pyrohydras and more!
More discussion of this article here.