Sunday, September 14, 2014

Orc King of Blackmoor


The realm of Blackmoor has many enemies. Four major Orc Tribes each control their own corner of the North. The rise of the Orcs followed the destruction of the Temple of Id. Although chaotic in nature, all Orcs follow a single king. King Funk III. Plotting the destruction of Uther's Realm from the depth of the 10th level of the dungeons below Blackmoor, the Orc King is an ally of the Egg of Coot. Although Blackmoor is an important enemy, the Orc King also displays particular hatred towards the race of Dwarves. Through their history, six wars have been fought between Orcs and Dwarves, the sixth is still ongoing.

Under King Funk's rule, the Orcs have greatly expanded on the Blackmoor Dungeon, creating the dangerous path called the Orcian Way. Unfortunately, the Orc population of the Dungeon has taken a heavy toll against adventurers from Blackmoor. One such hero who has caused severe annoyance to the Orcs is the Great Svenny who gained the name Orcsbane from his heroic battles in the dungeons. This has resulted in King Funk placing a a hefty ransom on Svenny's head, though none have yet to collect this reward.


In the original campaign, the Orc King was played by Frederick (Freddy) Funk who sadly passed away in 2011. As with many of his players, Dave allowed Freddy to bring his creativity to the world of Blackmoor. He expanded the dungeon with areas such as the Orcian Way where one could hear God Save the Queen played backwards. Freddy also created his own fantasy world known now as Fred's World sharing some traits with Blackmoor.


What is more formidable than an Orc King with ideas?








Thanks to purple purple purple purple for reminding me of the music heard in the Orcian Way.

Image Source
Forum discussion of this article



-Havard

Thursday, September 11, 2014

Young Dave Arneson


Young Dave Arneson. Picture released via the Great Kingdom Documentary


Before he went on to become Co-Designer of Dungeons & Dragons, Dave Arneson was a kid just like everyone else. This picture surfaced earlier this year via the now frozen Great Kingdom documentary project. Dave was born in Hennepin County, Minnesota on October 1st 1947. As a teenager in the 1960s he discovered board and war gaming with favorites such as Avalon Hill's Gettysburg.

Arneson Estate. Picture capture from the Great Kingdom Trailer.


In 1964 a gaming organization called the The Midwest Military Simulation Association (MMSA) was founded. Dave Arneson was a student at Park Sr High School in St Paul Minnesota at the time and joined the MMSA soon after it was founded. It was there that he met people such as Dave Wesely whose ideas would become incredibly influential on Dave's later views on gaming as well as many of the other original Blackmoor players.

It was the basement of his childhood home (seen in the picture above) that became the base of operations for the gaming events that would develop into the first fantasy roleplaying game. This is where one would find the bar counter that Dave used as what may have been the first DM's screen and the Ping Pong Table where much of the gaming took place.

Greg Svenson describes the basement as follows:

When you went down the stairs to the basement of Dave's house there were doors to the right and to the left. The right hand door went to the laundry room (where we met the first black pudding on the first dungeon dive). The door to the left led to the room where we did most of the gaming. When you walked in to the room the bar was to your immediate right and the ping pong table (a pretty ordinary one) was on the left, with a couch against the wall on the far left.

Who would have guessed that an ordinary Minnesota kid with a fascination for board games would help change the world?



Further discussion of this article


-Havard

Saturday, August 30, 2014

Arneson Gameday 2014 Preparations


Friends, Blackmoorians!


The preparations have begun for Dave Arneson Game Day 2014. The main idea is to have a World Wide event on the Birthday of Dave Arneson. I have set up a Facebook Event for the Game Day via the Blackmoor Fans page.


Is anyone else doing anything for Dave Arneson Game day this year?


Read more in this thread at The Comeback Inn!






 -Havard

Monday, June 2, 2014

The 1985 Mayfair Games Blackmoor Modules!

Totally fake cover imagining what a Mayfair games Blackmoor module may have looked like.
A previously unknown chapter in the history of Blackmoor publications has just come to life thanks to my friend NPCDave at The Piazza. Reading an old interview with Dave Arneson from Space Gamer Magazine, I learned that Dave had planned many more Blackmoor modules than the four from the DA series published by TSR. It has long been rumoured that DA5 City of Blackmoor was completed, but never published.

In Space Gamer #85 (1986) Dave talked about a total of eight modules and a novel to be published by TSR for the Blackmoor Campaign. Was this just Dave Arneson bragging? The most recent information reveals a hidden chapter in the story of the DA Blackmoor modules. Before they were published by TSR, it was another company, Mayfair Games that intended to publish a total of twelve modules based on Dave Arneson's Campaign in 1985 for their Role Aids RPG line famous for their "For use with Advanced Dungeons & Dragons" label (which would get Mayfair Games into trouble with TSR in 1993). This information can be learned from an advert in TSR UK's Imagine Magazine #26 (published in early 1985).



Advert from Imagine Magazine #26 announcing Mayfair Games' Blackmoor Chronicles


So what happened through the course of 1985 that lead to the Blackmoor material being transferred from Mayfair Games to TSR? Gary Gygax was still with TSR untill December that year. Apparently he was interested in more cooperation between Mayfair Games and TSR, but was voted down on this issue. There have also been some rumors about Gygax being involved in TSR to publish the DA modules, but the details of this is unknown to me at this point. If anyone knows more about the relations between Mayfair Games and TSR in the mid 1980s let me know!


More discussion of this article.




-Havard

Monday, May 19, 2014

D&D Next Covers Revealed!

Over at WotC's website the covers for D&D Next have been revealed. As XStarkillerX notes at The Piazza, the announcement also includes release dates for the three core books, the starter set and new adventures. It is surprising that so little bravado accompanies this announcement. Perhaps they are assuming that bloggers and forum posters will do the job for them? :D

Although the images are fairly small, I dont see any mention of "5th Edition" or "Next" on the covers. The new style should ensure that these books are not confused with previous edition products however.


ENWorld also reveals this logo:


And this one:





What do you think of the art?


-Havard

Wednesday, April 9, 2014

TSR Veteran Jeff Grubb Blogs On Blackmoor


"[Blackmoor] was the cauldron of creativity where [Dave Arneson] fully distilled a game featuring individual characters as opposed to battling armies. Many of the features that would become Dungeons & Dragons began in the Blackmoor campaign."
You are reading the words of game designer Jeff Grubb, whose name should be known to any D&D fan. Jeff worked for over a decade at TSR and has continued to design RPG products since then.

As part of the A-Z 2014 Challenge, Jeff Grubb decided to write about Blackmoor for his second day entry on the letter B. I am also quite honored that he has included a link to my website, the Blackmoor Archives, for those interested in "a lot more backstory than I can give here". Thanks to my friend Big Mac at The Piazza for bringing this to my attention!


-Havard

Tuesday, April 1, 2014

Quotes by Arneson, Gygax and Barker



Some nice quotes on gaming from the giants of RPG history.

More comments on this topic.

-Havard