Showing posts with label Wizard of the Wood. Show all posts
Showing posts with label Wizard of the Wood. Show all posts

Thursday, June 9, 2016

Blackmoor's "Wizard of the Wood" Peter Michael Gaylord (1943-2016) has passed away at the age of 73

Photo by Kevin McColl

I just got the sad news via the Castle Blackmoor page that Peter Michael Gaylord has passed away. Pete Gaylord played the Wizard of the Woods, a legendary character in the original Blackmoor Campaign that was organized by Dave Arneson in Minnesota in the early 1970s, a precursor to Dungeons & Dragons. In addition to being the first Wizard character in the game, he was the source of the super berry magic concept. His character was also known for keeping dragon pets (one named after Pete's cat) and being a  friend of Pixies and other woodland creatures. I wrote about the Wizard of the Wood back in 2010. It is clear to me that Pete Gaylord, like many of Dave Arneson's players made important contributions to what would one day become D&D.

"Always quick to give advice and always A friend to those he played with." says friend and fellow gamer Kevin McColl. Gaming seems to have been a big part of Gaylord's life through his life. He took part in the 2009 memorial gave held for Dave Arneson by Bob Meyer.  Friend's report that Gaylord was gaming untill May 11th this year as part of David Wesely's group. From what I understand, he was hospitalized for some time prior to his death.

My thoughts go to his friends and family.






-Havard

More on this article: http://blackmoor.mystara.net/forums/viewtopic.php?f=22&t=8528

Wednesday, February 22, 2012

Thorn's Blackmoor: The Source of Woe and Ruin

In this months guest entry for my blog RobJN takes a look at the darker side of magic in Thorn's Blackmoor:



The North was rich with magic, the lands and people saturated in it. Fickle, temperamental, the magic refused all attempts to tame it. At best, it could be said that some few men wrestled the forces into something of a stalemate: Robert the Bald; the Wizards of the Wood, Pete and then Sildonis. It is said that Jallapierie simply asked the magic nicely if it would cooperate.
In the frozen wastes even further north, the beast men saw the magic used by men and coveted it, yet their own chaotic nature would not allow them to master it.
And beyond the north, beyond the world itself, others saw the same magic, and craved it just as did the beast men. On some fateful, starless night, the two desires crossed somewhere in the misty realms of the Ethereal plane, where Dreams and Nightmares walk, and in the Dreaming was forged a pact: The beast men would have their power, in exchange for bodies, physical vessels for the churning, formless hordes of the Dark Beyond.
And in the dark of the next new moon, the beast man shamans gathered, and made their sacrifices: blood and the dying breath of of men of the North, flakes of the black rock on which their Castle would one day be built, water from the lake called Hope, fire, from the wooded home of the fey along the lake’s shore.
Thus were brought into the world the beings that would come to be known as demons: parasites, drawing on the lifeblood of a host, and the magic inherent in the land. When the parasite grew strong enough, it changed the very form of its host, taking it over completely. Some say the beings drove their hosts to insanity. Others insist that what men call ‘insanity’ is the normal thinking of demonkind. 
To the men of the North, it was only one thing: Evil. The magic men used to build, demons only used to destroy. Magics men would use to heal and to help were turned against them. Where men would make light in the darkness, demons made only deeper darkness, their flames bringing blindness and devastation.
It would be nearly a thousand years before demons grew weary of the chaotic blood of the beast men and leapt to feast upon a new host, the savage mountain tribes under the thumb of an ambitious priestess…

Rob’s blog and website chronicles a bit of a darker take on the Mystara presented in the D&D Gazetteers. Thorn's Chronicle is posted semi-regularly on the Mystara board of The Piazza.


-Havard

Wednesday, January 4, 2012

First Expedition to the City of the Gods

In 1980 TSR published Expedition to the Barrier Peaks, possibly inspired by Gygax' experiences in the City of the Gods in 1976. Last year I talked about how the two Greyhawk heroes, Robilar and Mordenkainen almost lost their lives in this deadly place. It wasn't until 1987 that the City of the Gods became accessible to the general D&D fans in module DA3.  However, Dave Arneson had been sending his players to the area since 1974. Dave Arneson's company Zeitgeist Games revisited the location in 2008 as part of their D20 line.

The first expedition to the City of the Gods is mentioned in JG's First Fantasy Campaign. Was the City always a space ship? Visitors from futuristic interstellar civilizations had been visiting Blackmoor since John Snider started his Star Empires campaign in early 1973 placing Blackmoor on his star map. This may have been what first brought the science fantasy twist to Arneson's campaign and may have been the direct inspiration for the City of the Gods.

What we do know is that the City of the Gods was a deadly place. Mordenkainen and Robilar were lucky enough to escape the City alive. The first group exploring the area were not so lucky. The Wizard of the Woods (Pete Gaylord) and a Peshwa Nomad Hero (Dale Norman) lost their lives on this expedition.  Those who did return did not look back.



-Havard

Discussion of this article.

Monday, March 21, 2011

The Green Man

Known as the Green Man, Tamis Azkanikin is one of the most dangerous magic users in the North. It was he who instigated the Vestfold Revolt (an event organized by either the Wizards Cabal or the Eldritch Underground, depending on which version of Blackmoor you are using). The true motives of the Green Man are unknown, but he seems to hate the Regency Council with a passion. This hatred has not diminished since his revolt in Vestfold was crushed. Azkanikin was badly injured in the attack leaving him scarred for life. He has found an ally in Taha Markovic, the Duke of Marban, who shares the Green Man's desire to remove Uther from his throne.

Where did the Green Man come from? Why does he have this strong preference for wearing green? Was he in fact someone who failed becoming the next Wizard of the Wood? Or is he a spellcaster, persecuted by the Wizards Cabal for refusing to submit to their will?





Image Source



-Havard

Tuesday, August 31, 2010

[Races] Tree Lords of Blackmoor


One of the oldest races of Blackmoor, older than the elves by far are the Tree Lords. Sometimes called Ents, these walking tree like humanoids are as ancient as the oldest forests of the planet.  Ordana the Forest Mother is said to be one of the first generation of Tree Lords. After her ascendance to Immortality, she created the elves. From the birth of the elven race, the forests took care of them. As the elven race matured, the elves learned to care for the forests, like children growing up to care for their aging parents. In the North, King Uhlmar instructed the elves to care for the Tree Lords.

The Oldest Tree Lords are known as the Gakkaraks. These creatures are easily mistaken for dark moss covered trees. These ancient ones have grown bitter over the centuries, recenting all but those who show the utmost respect for the woodlands. Gakkaraks have a special connection to the forests they live in, being able to sense intruders of any sort. In addition to the Wizard of the Woods himself, Druids are the only humanoids that the Gakkaraks will fully tolerate. Even the elves are viewed by suspicion by these woodland giants.

The more common of Tree Lords are usually referred to as Treants. In the Age of Blackmoor, Treants are the servants of the elves. Treants are often called for when elven realms are threatened. It is not unheard of to see armies of Treants marching at the command of elven lords. In the great wars of the North, Treants under elven leadership have been known to serve both Blackmoor and Thonia in various alliances.

As the elven race became divided, Treants remained loyal to the Cumasti elves. In the Western Woods, they no longer obey the Westryn, but instead act as they see fit for themselves. A powerful Gakkarak lives within the borders of the Duchy of Ten. His name is Benoit and he cares little for the affairs of man, trying to stay out of the recent conflicts in that part of the world. Still a creature such as Benoit would be a vast source of information, having lived for such a long time. He even remembers Halgred Forestwalker, the first druid in this part of the world.

In the Cumasti Woods, Treants remain loyal to Menander Ithamis. With the elven lord’s alliance with King Uther, it is not unlikely that armies of Treants could once again be called upon in the service of Blackmoor, just like in the days of King Uhlmar.

Behind the Curtain:

Ents are listed in the FFC as available army units for both Vestfold and The Great Kingdom (later Thonia). The term Ents was of course removed from later D&D products along with hobbits and  other terms borrowed from Tolkien.  Still, it is fascinating to imagine armies of Tree-men marching to war in Blackmoor, similar to how Tolkien described in Lord of the Rings. 

The DA modules did not feature Ents, but a new monster, the Gakkarak was introduced there. It was later included in the Creature Catalogue. Gakkaraks are more powerful than the Treants, which is what D&D’s Ents ended up being turned into, but the Gakkaraks are also more hostile towards humanoids. 


Ordana, originally a Treant herself appears in the Mystara product line, but Ordana is also the main patroness of the elves in the ZGG Blackmoor line.





Image Source





-Havard

Monday, January 4, 2010

[Characters] The Wizard of the Wood


Legendary Characters is going to be a returning feature in this blog. One of the striking features of Dave Arneson's Blackmoor is its characters. The fact that so many of the NPCs were at one point PCs gives them a certain depth that would be more difficult to achive had they simply been designed by an author. We have earlier taken a look at the Great Svenny. Today's Legendary Character is the Wizard of the Wood. Greg Svenson provided the following:

After settling in the woods east of Blackmoor, the Wizard befriended many woodland creatures. He was able to raise a considerable force of Pixies. Ents and other sylvan creatures may also have been among his allies. The Wizard of the Wood has also been known to befriend dragons. The serene woodlands where the wizard had his homely hut built was protected by the dragon Tuffy, named after Gaylord's cat. In Garbage Pits of Despair, we learn of "Sophie", another of the Wizard's dragons. Sophie makes her home in the Dragon Hills. The Wizard befriended the Sophie when she was still quite young (20 years old), but used his magic to increase her age to over 300 years.

The greatest moment of the Wizard may have been during the Great Invasion, where the Egg of Coot attacked Vestfold (most likely in 994). The Wizard of the Wood joined with other forces of good, commanding a force of Pixies. The fate of the Wizard is unknown, but at some point he disappeared.  After this, the Woods which had been his home grew into a sinister place. So they remained untill the Thonian Year 1001 when a wizard named Sildonis cleared out the woods and claimed the title Wizard of the Wood for himself.

I have always been fascinated by the Wizard of the Wood. I think it was the reference in David Ross' Blackmoor Timeline that first drew my attention to this character. I always imagined there would have to be something to this title "Wizard of the Wood". Does the title imply fealty from the nearby Sylvan creatures? Does becoming "the new Wizard of the Wood" provide you druidic powers? In a campaign, I would be tempted to make Sildonis disappear or leave his post (he seems bored with it) so that someone else (a PC?) can claim the title...




-Havard

Dave Arneson Game Day 2026 Approaching!

  As usual, we are celebrating Dave Arneson Game Day on Dave Arneson's birthday, October 1st. The week leading up to Dave Arneson Game D...