Showing posts with label Moldvay. Show all posts
Showing posts with label Moldvay. Show all posts

Sunday, January 10, 2016

[Mystara] Tom Moldvay's Lost Known World Modules?

Back in December I was talking about the origins of the Known World (later Mystara) Setting that grew out of the Akron, Ohio based home campaign of TSR game designers Tom Moldvay and Lawrence Schick. Tom Moldvay wrote many rulebooks and modules that would be associated with TSR's Known World:

  •  X1 - Isle of Dread (with David Cook), 1980 
  •  X2 - Castle Amber, 1981 
  •  Dungeons & Dragons Basic Rules, 1981 
  •  B3 - Palace of the Silver Princess (with Jean Wells), 1981 
  • B4 - The Lost City, 1982 
  • M3 - Twilight calling, 1986 B1-9: 
  • In Search of Adventure, (contributor), 1987
  • "The Keep on the Borderlands", 1981 (sub-editor )
  • Dungeons & Dragons Expert  (Cook/Marsh), 1981   (sub-editor )
  • AD&D Mystara: Mark of Amber (credited for the X2 Castle Amber material), 1995
It has long been believed that the short story Black Lotus Moon that Moldvay wrote for Dragontales (1980 TSR) is also based in that same world.

A few days ago, my friend and fellow blogger Grodog  told me about some other lost modules that could be connected to this setting. C-2 Seren Ironhand (AD&D) was a module written by Tom Moldvay, published in Challenges magazine in 1986.

In Heroic Challenges, Lawrence Schick reported about this adventure module for 6-9 characters of levels 4-6 :
"The heroes root out a band of river-pirates, deal with an ancient race of cat-people, then explore the ancient dwarven mines of Morindar. Includes a 'Royal Commision' sheet empowering the adventurers to wipe out the pirates and reclaim wilderness land."
Originally planned as a trilogy, CH-1 The Morandir Company and CH-3 The Mountain King were never published. However, Grodog has apparently come across these unpublished modules and is planning to run the whole trilogy at GaryCon 2016. How I would love to go there!

Could these modules reveal more about the original Known World Campaign or are they a completely separate thing? That is hard to say. Tomas Steven Moldvay (born Nov. 5, 1948) passed away on March 9, 2007.





-Havard

Tuesday, September 20, 2011

Complete Classic

Over the last couple of weeks I have finally gotten my hands on Holmes Basic, Cook/Marsh Basic and Moldvay/Cook Expert. Since the 1980s I have owned the complete BECMI D&D (along with the RC in the 90s), but it has been nice to add the other versions of Classic D&D to my collection. Frank Mentzer's BECMI remains my favorite version of D&D, but it is interesting to see the little variations in the previous versions. In general I prefer looking at all of these as pretty much the same game. Modules, supplements and other elements are easily used between all of them so having the whole collection really makes me feel proud to say that I am a fan of classic D&D.



-Havard

Wednesday, September 29, 2010

The Frog God

The players still remember the day when Dave Arneson placed a large ceramic frog from his mother's garden on the gaming table. This was their first meeting with the Temple of the Frog, an adventure location which would be the focus of four different published modules for three different editions of D&D spanning three decades. Something dark stirred that day, and the players grew nervous.... 




The order of the Frog, the religious group who used the infamous temple as their base of operations had been organized by St. Stephen, played by Stephen Rocheford. Last month, I described how Arneson and Rocheford came up with this idea back in the spring of 1973. At the time, the Blackmoor players had relocated to the swampy environs of Lake Gloomy and the Temple was located just a few days travel to the south.

St. Stephen himself may have been a cynical manipulator, his religion a trick to be able to control the followers of the cult. Imagine his surprise when the monks of the temple began channeling divine magic. Who had been manipulating who here, the alien may have wondered. Was the idea for the cult really his, or had the idea come from those strange whispers in his head? Who was the true master of the Temple of the Frog?

In Dungeons of Castle Blackmoor it is described how a now lost race called the Sar Aigu once lived in the area where the Temple of the Frog later was constructed. In the 2008 version of the Temple of the Frog, it is revealed that a strange god whom the Frogmen simply call Brr'brrt in their croaking language is the patron of the Frogman priests.

Over at the Comeback Inn Forum, Jeff Berry explains where the Frogmen came from:
"...all three of the 'first three' (Dave, Gary, and Phil [Prof. Barker]) all affected each other; you have to remember just how small the gaming world was back then. I'd be willing to say that this forum has more members then were around in the Twin Cities and Lake Geneva *combined*. Both Dave and Gary were hugely impressed at Phil's work on Tekumel dating back to the 1950's, and he in turn was impressed by their ability to run games and write the rules needed for those games. The D&D world-settings became a lot more detailed and 'culturally aware' after Phil's work became familiar to Gary and Dave. Likewise. Phil elaborated on elements of Tekumel that he'd largely neglected until he'd had a chance to work with Dave and Gary. [...] All three had frogmen because all three read a lot of H. P. Lovecraft, and you just had to have frogmen and other servants of the Old Ones infesting the place; it gave the players something to do when they weren't exploring the dungeons."
Frogmen need not be the only thing that wandered off out from the Cthulhu Mythos and into the Blackmoor Campaign. The Mythos also has a Frog-like deity; Tsathoggua created by Clark Ashton Smith:

"In that secret cave in the bowels of Voormithadreth . . . abides from eldermost eons the god Tsathoggua. You shall know Tsathoggua by his great girth and his batlike furriness and the look of a sleepy black toad which he has eternally. He will rise not from his place, even in the ravening of hunger, but will wait in divine slothfulness for the sacrifice."
—Clark Ashton Smith, "The Seven Geases" (1933)

Tsathoggua also has a counterpart in Stodos of the Icy Wates in the Mystara Setting, a setting which incidentally is also linked to Asthon Smith's universe through Tom Moldvay's classic module X2: Castle Amber (Chateaû d'Ambreville).

One thing is certain. There is a great power lurking behind the Temple of the Frog. There is a reason why the Temple keeps resurfacing. And that power is nowhere near being defeated.




Image Source



-Havard

Dave Arneson Game Day 2026 Approaching!

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