Wednesday, April 9, 2014

TSR Veteran Jeff Grubb Blogs On Blackmoor


"[Blackmoor] was the cauldron of creativity where [Dave Arneson] fully distilled a game featuring individual characters as opposed to battling armies. Many of the features that would become Dungeons & Dragons began in the Blackmoor campaign."
You are reading the words of game designer Jeff Grubb, whose name should be known to any D&D fan. Jeff worked for over a decade at TSR and has continued to design RPG products since then.

As part of the A-Z 2014 Challenge, Jeff Grubb decided to write about Blackmoor for his second day entry on the letter B. I am also quite honored that he has included a link to my website, the Blackmoor Archives, for those interested in "a lot more backstory than I can give here". Thanks to my friend Big Mac at The Piazza for bringing this to my attention!


-Havard

World of Greyhawk Gazetteer Revised on DMsGuild is Amazing and Free!

This excellent sourcebook was recently released on the DMsGuild from Cannibaal Press. The PDF can be bought for 0 USD or more if you like ...