Sunday, September 25, 2022

ComposeDreamGames With Special Offer for Blackmoor Week 2022 (Blackmoor Week Day 2, part B)

 This is a completely non-commercial site and we are not sponsored in any way. However, ComposeDreamGames offers reduced prices for Blackmoor Week 2022:





More details about which RPG products are available can be found here.


I think this is a great way to celebrate Blackmoor Week and Dave Arneson's legacy.


Are any other publishers doing the same?


-Havard

Unreasonable Dave Arneson Fans? (Blackmoor Week Day 2)







Every so often I read something on the net about Dave Arneson fans who have the most unreasonable opinions. Supposedly, there are a number of these people who insist that Dave Arneson was the sole originator of Dungeons & Dragons and that Gary merely spread the good word.

Now, I am sure that a few of these people do exist. But in my experience they are not many. Sometimes I see people praising Dave Arneson who are just using Dave's name as an excuse to attack Gary Gygax or D&D. It is often easy to see that many of them aren't real D&D fans or they have some other reason to dislike Gary or his legacy. Most of those people are clearly not real Dave Arneson fans, but people just using Arneson's name to serve their own agenda. 

As to real Dave Arneson fans, they are usually not very vocal at all. The ones who do speak out are often found at The Comeback Inn where we are all a very reasonable lot.

As more and more fans of D&D are becoming interested in the origins of the hobby, it is not surprising that many look into the role Dave Arneson and his group played in creating the game. While there are still many things that are unclear about what aspects of the game were added when and by whom, I think it is unfair to assume that one group of fans are less reasonable than another. 

This is the second day of Blackmoor Week and we are soon approaching Dave Arneson Game Day (October 1st). It is a good time to remind people of the people and the ideas that lead to the creation of the game and also of the great ideas that were lost along the way as Dave and Gary were both eventually cast aside.





More discussion of this topic here!



-Havard



 

Saturday, September 24, 2022

Blackmoor Week Day 1: A Celebration of D&D and All things Gaming

 

Welcome to the first day of Blackmoor Week 2022! What is Blackmoor Week, you say? Why, it is the week leading up to October 1st, birthday of D&D Co-Creator Dave Arneson! But it is also a celebration of gaming in general and especially of course the game of Dungeons & Dragons.

October 1st is next Saturday, so we are starting the show today! Some of the most hard core fans have already been preparing for this celebration for a while now, so I am excited to see what people might come up with. 

We encourage all kinds of activities, large and small. Run a game, write something on a blog or forum, or create something. But most importantly let us know what you are doing so that we can share the joy with everyone!

Some of the main hangouts for this celebration is as always:


Got something posted already elsewhere? Share in the comments!


What do you think of this year's banner? :)




-Havard

Tuesday, September 13, 2022

Second Dave Arneson Letter - Context Matters

 


Gaming historian ben Riggs recently revealed the second letter that Dave Arneson sent to WotC in 1997. Although Riggs' work is generally excellent, the context in which these two letters are revealed serve little more than to confirm old biases. I already talked about the first letter where Dave Asked to be made manager of TSR after WotC's acquisition of the D&D publisher. 


This letter, which clearly was not intended for public consumption, may easily be seen as clumsy. Dave's cavalier style may easily bring out laughs, especially knowing how Dave's dream of running TSR was never achieved. Those hoping that Dave would provide an impressive analysis of the state of TSR or provide grand visions for the future of the company are understandably disappointed.


While some would say that the letters speak for themselves, context is everything. Even the best gaming historians are easily caught up in an existing narrative. Riggs certainly does seem to have a great deal of sympathy for Dave. But the preexisting narrative is one that was defined largely by TSR's propaganda machine of the early days. The image of Dave as largely incompetent would ideally serve to support the claim that Dave in fact had no claims to his credits as co-author of D&D and thus having no basis for his legal actions against the company. These old falsehoods have largely been disproved, but the narrative still exists especially among those who for various reasons have decided to vocally express disdain towards the game designer even long after his passing. 


Dave Arneson was clearly not a perfect genius. His frequent spelling mistakes are well known. Although he had many good friends, he also made enemies and some describe him as socially awkward. Some of these flaws are demonstrated in his letters to WotC. Those of us who have an interest in Dave Arneson however, are also well aware of his good qualities. The games he organised for gamers in Minnesota, including Napoleonic Wargames, the Proto-D&D Blackmoor and others were cherished and he was described as an incredibly enthusiastic and innovative player. Before they worked together on D&D, Dave was a regular contributor to Gary's fanzines and together they had already published a set of naval wargaming rules, Don't Give Up The Ship. Later in his career, Dave helped form two RPG companies among his other endeavours. 


Context is everything. Riggs article asks the question of whether Dave would have been the right person to run TSR. His conclusion is not surprisingly "no". I don't disagree with this conclusion. The point of this blog was never to present Dave Arneson as a flawless demigod. The point of this blog was to examine the actual qualities Dave did possess. Qualities that did bring him the admiration of fellow gamers and made Gary Gygax want to create D&D with him in the first place. In my opinion, these qualities had more to do with creativity and innovation than administration or writing sales pitches. Dave clearly possessed these qualities in 1974. Had he lost these qualities by 1997? While I understand that many readers were hoping for more impressive ideas for the future of D&D than the ones presented in the second letter, I am not sure we can make such a conclusion from these letters alone. The main conclusion I think we can reach from the letters is that Dave was still in love with D&D and that he still longed for involvement with the game, so many years after he had left TSR. Instead of mocking, we could take this moment to contemplate the human being of Dave at this time in his life. 


I maintain that the real tragedy for the gaming world is that Dave and Gary were both ultimately prevented from pouring as much of their creative energy into our hobby as they could have given the right circumstances. It was a tragedy for them personally, but also for us fans who were never able to enjoy what might have been. In Dave's case, he remained friends with Peter Adkison, even though Peter did not grant him the position he had asked for. He was allowed to be involved with D&D under WotC even if in a limited capacity and he was given a chance to introduce Blackmoor to fans of two editions of D&D published by WotC. So even if this story has a lot of tragedy, I think there was at least some happiness towards the end.


More discussion of this article at The Comeback Inn!



-Havard

Saturday, September 3, 2022

Dave Arneson Wanted to Be in Charge of D&D in 1997

Last week, Ben Riggs, author of Slaying the Dragon: A Secret History of Dungeons & Dragons, posted an article on his blog about Dave Arneson revealing a letter that Dave Arneson sent to Peter Adkison on April 11 1997.



Adkison was at the time CEO of Wizards of the Coast, the company that had just acquired TSR and with it the game Dungeons & Dragons. Adkison did not respond to the letter and Dave wrote a second letter later that month that Riggs plans on revealing at a later point. 


What I find most interesting about all this is what it tells us about Dave Arneson at this point in his life. Dave was 49 at the time. 6 years earlier he had published his last module, The Case of the Pacific Clipper, published by Flying Buffalo Games. Riggs describes Dave's career as being left a  a minor figure in the industry after having been vital to creating D&D suggesting this and perhaps the style of the letter as a possible explanation why Adkison never responded. 


However, we also know that this was not the end of Dave's involvement. After reaching a settlement with WotC, Dave was invited to be an advisor on the D&D movie (2000) and wrote tie in articles for the WotC website before eventually co-founding Zeitgeist Games in 2003). This was the company that would return Blackmoor to published form until Dave's passing in 2009. 


What are your thoughts about the letter and the notion that Dave wanted to run TSR in 1997?


Discuss this topic at The Comeback Inn.


-Havard

Friday, September 2, 2022

ArneCon 0.2 Announced for October 15 2022


 


As October approaches, new developments are seen in the ongoing saga of various Dave Arneson gaming conventions! 


I previously mentioned  how the team behind the excellent documentary Secrets of Blackmoor were teasing a convention for October. Now, however it looks like documentary creators Chris Graves and Griffith Mon Morgan III will not be involved in the convention. Instead, local Minnesota Blackmoor enthusiasts are taking matters into their own hands. The event will be organized by Kevin McColl, a friend of Dave Arneson and owner of the Castle Blackmoor Website and the group called United Geeks of Gaming. 

The gaming event that now has been given the official name of ArneCon 0.2 was announced at the Castle Blackmoor Facebook Page.


Mark October 15th. ArneCon 0.2 Returning since 2017 We are planning a gaming convention in October, to tie in with the Birthday of Dave Arneson celebrating Minnesota's history of the origin of Role-Playing Games. And cheer all who were involved in the early years! Emphasis on old school style gaming, its history, and how it's history evolved. More to come location: Geek Partnership Society https://www.meetup.com/geekgaming/events/288131139


According to Kevin McColl, this will be a continuation of similar events run by the group before a hiatus during Covid.  


Several of the original Blackmoor Players are announced to attend:

  • Bob Meyer, doing a Blackmoor game, which will be a continuation of the original Blackmoor Campaign. 
  • David Wesely, doing a Braunstein. 
  • Bill Hoyt (yet to be confirmed)

In addition, Kevin McColl will be running games, possibly including a beta test of an upcoming RPG he is working on. Kevin stressed that this will be a smaller event with the possibility of expanding it next year. 






-Havard

Tuesday, August 23, 2022

Blackmoor Convention in October teased by SoB Team

 There has been a lot of talk about  Gaming Conventions connected to Dave Arneson and Blackmoor this year. A few days ago, the idea of a Blackmoor convention in October was teased by the Secrets of Blackmoor documentary team on Twitter



This is the same convention a different source told me about back in July, but the follow up tweet reveals a bit more about what may have been planned. 


The mention of the convention being close to Dave's birthday is why I speculate that they are looking for October since Dave's birthday is October 1st which has been celebrated for years here at this blog and the main Blackmoor fan hangout at The Comeback Inn and associated social media accounts. 

Fake autographs sounds a bit strange, but having Dave Arneson's daughter as a guest of honor at such a convention would be awesome. 

My main concern about this is that October is only a little more than a month away. However, for a "small and intimate" event I am sure they can still manage to organize something, especially if many of the locals are already aware of the details.

As I have stated in the past, I will support any project that seeks to honor Dave Arneson's legacy and I hope this convention will come to pass. If not this year, perhaps next year can be an option? Joining forces with DaveCon might help give that convention a boost, but two conventions could also mean twice the fun!



-Havard

TSR's Roger E. Moore Writes for Blackmoor Themed issue of Threshold Magazine!

  I almost cannot believe it, but the fan magazine for the D&D World of Mystara has just released its 38th issue. As always, the magazin...